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Toybox Adventure

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Devlog

  • A "4-bit" Solution for Range Display Sprites
    June 16, 2021 by Martin Bremer
    Following some playtest feedback we decided to prioritize the development of a system to display the range of different actions. Here's the finished result: Getting a list of the cells in range was ve... Continue reading
  • Pathfinding & Waypoints System
    June 16, 2021 by Martin Bremer
    Long overdo post on the pathfinding and navigation systems. Essentially, all I did was implement an A* pathfinding algorithm. I already had some familiarity with how it works, but not the nitty-gritty... Continue reading
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