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SoundBarrier

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Devlog

  • 2.0 DLC: Mechanics Update
    June 21, 2021 by Martin Bremer
    Walljump -Dash Exploit: Fixed: touching the same wall after dashing no longer charges it. So technically you can still do it once, but then it doesn't recharge until you touch the floor or an opposing... Continue reading
  • 2.0 DLC: Level Design
    June 21, 2021 by Martin Bremer
    Reflections on the 1.0 Level Design Analysis: Playing through the 1.0 levels, it becomes immediately clear that the game adheres closely to Rational Design principles. It does so in combination with w... Continue reading
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